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Multiple UV maps in 3ds Max?

February 16, 2012 4:37 AM PST  ·  Flag  ·  3 answers
I am working on an art test for a company and I am new to 3ds Max. I have created the models and UVs in Maya. The base UV for the diffuse texture (overlapping) is is on 1 UV map, and the Lightmapping UV is on a separate (non-overlapping) UV map. How do I view both texture maps on the model at the same time in Max?
Luke Adams
  
I didn't want to leave this unanswered, I've seen it here for a few days but I've never used 3ds Max. Sorry, man. I won't be much use to you here. Hope you figure it out or someone is able to help you out.
✔ Highest voted answer
Reply · Send thanks · posted 93 days ago · 1 person agrees


Ross Mackay
  
Could the light be done on a speculation map instead or all baked into one?
Reply · Send thanks · posted 77 days ago
Joey A.
  
I remember having this same question when working on one of own projects. I found this link useful:

http://www.the-area.com/forum/autodesk-3ds-max/mat...

hope this helps!
Reply · Send thanks · posted 83 days ago



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